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horizontalDensity : Float
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Get or set the horizontal particle density. When the data is in a geographic coordinate system, the unit is particles/degree; when in a projected coordinate system, the unit is particles/meter.
1
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Get or set the texture image path required for rendering the 3D flow field.
"Assets/Textures/arrow.png"
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imageSizeInMeters : Boolean
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Get or set the unit of the texture when the particle rendering mode is set to texture mode. If true, the texture unit is in meters; if false, the texture unit is in pixels.
true
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particleBaseColor : Color
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Get or set the particle color. Type: Color.
Color.Green
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particleLifeRange : Array.<Float>
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Get or set the lifetime range of particles. The particle lifetime will be randomly generated within this range, in milliseconds.
[5000,10000]
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Get or set the particle rendering mode. Type: ParticleMode.
ParticleMode.Texture
-
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Get or set the particle size.
5.0
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Get or set the particle speed scaling factor.
1
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Get or set the vertical particle density (units: particles/meter).
0.1